Trap a support hero or the damage hero that’s setting up for a kill and you can win a fight by finishing off the enemy that’s been stuck. Like Concussion Mine, Junkrat throws the trap out in an arc, so you can aim it at someone and they’ll get stuck in it. Steel Trap is also extremely useful during team fights. Steel Trap you can plant it near choke points to get an enemy to get an enemy stuck and then lob grenades at them from a distance, or you can plant a mine in the trap before hand and then blow up the mine as soon as you see that the trap has been sprung. The trap can be destroyed by the enemy, but it does appear to them as buried in the ground and can be tricky to spot if you don’t know what you’re looking for. The Steel Trap ability is great for setting up a kill in an area where you know the enemy will be. The trap is has a 10 second cooldown before you can use it again. Any enemy caught in the trap will be hurt for 100 damage and will be stuck in place for three seconds. You have two mine charges, so you can even use one to propel yourself at an enemy and then use the other to kill them. It’s much easier to use a mine on an enemy when you’ve gotten close. While you can plant a mine and wait for someone to walk toward it, I wouldn’t encourage this style of play. Getting in close and firing a grenade and then finishing someone off with a Concussion Mine will become your bread and butter. Get ready to feel Junkrat’s love of explosions as you start to use his Concussion Mine ability! Like the Frag Launcher, the Concussion Mine does a lot of damage to enemies. You hold two mines on an eight second cooldown between charges. Junkrat can also use the mines to send himself through the air without damaging himself. Any enemy caught in the blast will also be propelled up and away from the mine. Junkrat plants a mine on the ground that he can detonate at any time for between 30 to 120 damage depending on how closely the enemy is caught in the blast. Even if someone’s trying to escape, you can still get a kill very easily. The great thing about Junkrat’s bombs is that their arc and bounce allow you to aim off walls and hit people behind objects. You should still try to hit an enemy directly, though, as that will deal the most amount of damage to your target. You don’t need to be completely accurate with them because of this. Junkrat’s grenades do a lot of damage to enemies upon hitting them directly and can dish out plenty of damage to enemies that are caught in the blast. The grenades will do 120 damage upon contact with an enemy and also have the chance of doing splash damage and dealing between 10 and 80 damage to targets caught within the blast. Junkrat’s primary fire is a grenade launcher that fires out grenades that explode upon contact with an enemy or will bounce off an object’s surface twice before exploding. Here’s how to sow the seeds of destruction as Junkrat. Junkrat’s traps, mines, and bombs will leave you in stitches and your enemies cursing your name. Being a damage hero, he certainly lives up to his chaotic nature. Junkrat’s focus is causing mayhem and destruction as he leaves a trail of disorder in his path. Junkrat makes his return to Overwatch in Overwatch 2 along with his pal and partner Roadhog.
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